SCP Metaverse
How to play
SCP Metaverse is a shared roleplay universe on Roblox. You play one character in the world after the Breach: who they are, who they serve and how far they rise is up to you.
Your character
Who you can be
Path 01
Unregistered
Everyone starts here. You live outside the Registry, in the margins of the zones or the ruins beyond. Free, and unprotected.
Path 02
Citizen
Register at a Registry Office to live in the zones under Foundation protection and civil law.
Path 03
Foundation personnel
As a Citizen, apply at the Application Centre to join a department. An interview decides it.
Path 04
Class-D
Open to everyone at once. Take part in tests, survive, and maybe escape.
Path 05
Chaos Insurgency
Work against Foundation rule. Usually reached through the story.
Game systems
Built for this world
The systems below run the SCP Metaverse game. Each one was built for this universe and ties back to its story.
System 01
One world, no lobby
The world is a grid of regions, each its own server. Walk across a border and you arrive in the next region, still in the same universe. There is no menu to pick a server from.
System 02
A Wasteland that never ends
Past the mapped zones the grid keeps going. Wasteland sectors are generated as people reach them, and each one is regenerated when the world resets, so no two expeditions find the same ground.
System 03
Two kinds of clearance
Your Foundation rank gives you a clearance level everywhere. On top of it, each Site Director grants clearance for their own site, so a researcher can hold more authority at their posting than across the Foundation.
System 04
One identity everywhere
The same rank decides what you read in the Secure Portal, the roles you can claim in Discord and what you are cleared for in the game. Promotion in one place shows up in all of them.
System 05
Weight, not slots
What you carry is limited by mass, not by a number of slots, and containers hold their own loads. Packing for a long trip into the Wasteland is a real decision.
System 06
The Return, with a cost
When you die you come back where you belong, but what you carried stays behind in a bag at the spot, until it decays. Someone else may find it first.
System 07
A world that remembers
Things placed in a region are saved with it and are still there the next time anyone visits that region's server.
System 08
Redaction on the server
Archive files are cut to your clearance level before they leave the server. What you are not cleared to read never reaches your screen, so it cannot be dug out.
Ranks and clearance
What you can see
Foundation ranks are held in the Foundation's Roblox group, and each rank carries a clearance level. Your level decides which Archive files and passages are open to you; anything above it stays redacted.
| Level | Name | May read |
|---|---|---|
| 0 | Official Use Only | Public and non-sensitive information |
| 1 | Restricted | Routine procedures, Safe-class summaries |
| 2 | Confidential | Containment procedures for assigned anomalies |
| 3 | Secret | Full anomaly files, incident and experiment records |
| 4 | Top Secret | Records across sites; Site Directors and senior command |
| 5 | Thaumiel | Everything; the O5 Council and The Administrator |
Moving up
Earning rank
Promotion
Play your post
Rank and clearance are earned by playing, under the Promotion and Transfer Policy. Your department's command recommends you.
Archive
Write a file
The Archive is rebuilt by the people who serve the Foundation. A good file, reviewed and released, is one of the best ways to be noticed.
Portal
Read at your level
Sign in to the Secure Portal with Discord to read the Archive at your clearance level.
Rules of play
Three rules that matter most
Rule 01
No metagaming
Your character knows only what they have learned in the story, never what you read or heard outside it.
Rule 02
No powergaming
Never decide what happens to someone else's character. Write what yours attempts; they write how theirs responds.
Rule 03
Serious outcomes need consent
Capturing a character, killing them or changing them for good needs that player's consent, or a Game Master's ruling during an event.